Programmer's Minesweeper
Programmer's Minesweeper (PGMS) is a game based on the Minesweeper
game delivered with most Microsoft Windows operating systems. In that
game, a grid of cells is presented to the player. If the player
probes a cell with a mine, the game is lost. If the player probes a
cell without a mine, the player learns the number of mines that are
adjecent to the probed cell. This information can often be used to
choose another cell for probing without fear it has a mine. The game
is won when every cell without a mine has been probed.
In this version of Minesweeper, a Java program plays the game.
Minesweeper players sometimes enjoy watching the computer play an expert game, and learn to use some of its
tricks.
Programmer's Minesweeper has been designed so that Java programmers
can easily implement their own strategy for winning a Minesweeper
game. A very simple strategy has been implemented called the Single Point Strategy.
Click on the start button in the mine map below to see it play a
beginner game. A yellow cell indicates a mine with a location unknown
to the strategy, a blue cell indicates a mine correctly marked by the
strategy, a red cell indicates an exploded mine, and a black cell
indicates an incorrectly marked cell.
Key:
yellow: hidden mine,
blue: marked mine,
red: probed mine,
black: marked emply cell.
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Copyright
John D. Ramsdell