import java.awt.*; import java.applet.Applet; public class ScreenSaver extends Applet { // These are instance variables, so they can be used // everywere inside this class. int x1, x2, y1, y2; // the coordinates of the line int colour; // the colour of the line public void paint(Graphics g) { // repeat 100 times for (int i= 0; i<100; i++) { // write code here that calls methods random // and chooseColour // and then draws a line using x1, x2, y1, and y2 } } // Sets the instance variables. public void random() { // assigns to x an int between 0 and 599 x1= (int)Math.floor(600*Math.random()); // write code here to assign a different random value // between 0 and 599 to each of x2, y1, and y2 // write code here to assign a random value (between // two values of your choice) to colour } // Sets the drawing colour. public void chooseColour(Graphics g) { // write code here which uses a switch statement on // colour to set the drawing colour (e.g., for the // case where colour is 0, you can choose to set // the drawing colour to blue with the code: // g.setColor(Color.blue);) } }