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We can generate
digit images by
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simulating the
physics of drawing.
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A pen is
controlled by four springs.
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The
trajectory of the pen is
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determined
by the 4 spring
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stiffnesses
at 17 time steps .
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The ink is
produced from 60 evenly
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spaced points
along the trajectory:
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Use
bilinear interpolation to
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distribute
the ink at each point
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to
the 4 closest pixels.
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Use
time-invariant parameters
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for the ink intensity and the
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width
of a convolution kernel.
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Then
clip intensities above 1.
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