|
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
| • |
If we use
activities of 1
|
|
|
and -1, we can
store a
|
|
|
state vector by
|
|
|
incrementing the
weight
|
|
|
between any two
units by
|
|
the product of
their
|
|
|
activities.
|
|
|
|
– |
Treat
biases as
|
|
|
weights
from a
|
|
|
permanently
on unit
|
|
|
| • |
With states of 0 and 1
|
|
|
the rule is
slightly more
|
|
|
complicated.
|
|
|
|