My research spans four related areas of vision, namely, machine vision,
image processing, visual perception, and visual neuroscience. This
includes the development of reliable algorithms for machine vision
systems, and theoretical work on the neural basis of visual perception
in biological systems.
Most of my work to date has focused on visual motion analysis
and binocular stereopsis. Understanding these visual processes
is central to the development of algorithms that would, for example,
facilitate the determination of 3d scene layout, the detection and
tracking of objects, the inference of the 3d motion of an observer
(camera), and motion-based recognition of objects and their activities.
Potential applications include novel human-computer interfaces,
computer graphics and special effects, assisted automotive navigation,
security and surveillance, and human motion capture.
Computer Vision and Image Processing
3D Hand Pose Tracking
Physics-Based People
Tracking
Gaussian Process Latent Variable
Models for Human Pose and Motion
3D People Tracking
Motion Layers and Image Parsing
Appearance Models and 2D Tracking
Appearance Changes in
Image Sequences
Motion (Occlusion) Boundaries
Parameterized Models
for Optical Flow
Phase-Based Methods
(Optical Flow & Binocular Disparity)
Evaluation and Comparison of Optical Flow Techniques
Spatiotemporal Filters for
Optical Flow
Embedding Imperceptible Signals
in Images
Visual Perception/Neuroscience |
Second-Order Visual Processing
Neural Basis of Stereo Vision
fMRI and Human Stereopsis
Early Spatiotemporal Visual Processing