Sketch-Based Animation Language
Eron Steger
Abstract
We present a visual language for the creation of simple 2D animations within a
sketch-based interface. Motions are represented by motion paths, which are
drawn as arrows. Events are used to synchronize disparate motions, marking
where along motion paths multiple entities should be at the same time. Reuse of
animations is supported with the notion of animation functions, which allow
previously specified motions to be played back.
Download
Report