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Fall 2009 Talk DescriptionsAbstract:
I'll describe two projects that address basic technical challenges in photography: (1) minimizing defocus blur,
and (2) capturing high dynamic range. In both cases we characterize fundamental limits, and propose new methods which
improve efficiency over the state-of-the-art.
Abstract:
Symmetry is an essential mathematical concept, as well as a ubiquitous, observable phenomenon in nature, science and
art. Either by evolution or by design, symmetry implies an efficiency coding that makes it universally appealing,
especially so to computational science. Recognition and categorization of symmetry and regularity is the first step
towards capturing the essential skeleton of a real world problem, while at the same time minimizing computational
redundancy. However, symmetry group detection from real world data turns out to be a challenging problem that has been
puzzling computer vision, computer graphics and psychology researchers for decades. We explore a formal and
computational characterization of real world regularity using a hierarchical model of symmetry groups as a theoretical
basis, embedded in a well-defined Bayesian framework. Such a formalization simultaneously facilitates (1) a robust and
comprehensive algorithmic treatment of the whole regularity spectrum, from regular (perfect symmetry), near-regular
(approximate symmetry), to various types of irregularities; (2) an effective detection scheme for real world symmetries
and symmetry groups; and (3) a set of computational bases for measuring and discriminating quantified regularities on
diverse data sets. Besides some theoretical background on crystallographic groups in particular, I shall illustrate
various applications of computational symmetry in texture synthesis, analysis, tracking, and manipulation; human gait
and activity recognition; symmetry-based dance analysis; grid-cell clustering; automatic geo-tagging; and image
‘de-fencing’.
Abstract: The last few years have brought a more concrete understanding of the mathematical relationship between strokes in drawings and lines on 3D shapes. However, fundamental questions remain unanswered about how our perceptual system resolves these lines as giving evidence about shape. These questions need to be addressed to assemble mathematically defined lines into clear and compelling drawings. I'll discuss my ongoing research on suggestive contours and highlight lines, as well as perceptual studies that move us towards answering the question of what shape people see when they look at a line drawing. Abstract: The ultimate goal of human-robot interaction is to enable the robot to seamlessly communicate with a human about natural everyday environments. While most research in this area is concentrating on the communicative cues itself, it is frequently underestimated that the success of communication heavily relies on the compatibility of the representations behind it. If a speaker refers to an object or scene structure that the robot does not perceive or perceives differently, the robot cannot react, appropriately. In my talk, I will discuss different approaches how relevant scene structure (like functional room areas, tables, shelfs, doors, etc.) can be learned from coarse shape representations and human-robot interaction. The techniques are based on the processing of depth data and include holistic representations, the analysis of scene changes over time, verbal descriptions, and mixed-initiative dialog.
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