V1.11	- cleaned up some error messages and diagnostics. added WHO
	list sorting code.

# numbering scheme changes
V1.10	- added patch to prevent null attribute names. patched whisper
	to only match players. patched matching some more. patched log
	formatting. added automatic disconnect for players at login
	prompt for more than 80 seconds. fixed teeny weeny buffer
	overrun that rarely occurred in booleans. added latent support
	for public/private attributes in vars.c (support not added to
	vlookup()). added '$#' environment variable, which gives the
	argument count.

V1.0.9	- fixed ambiguous matching in "page". added SO_REUSEADDR
	and linger patches. better formatting for wizard IP addrs.

V1.0.8	- emergency patch for loss of "using" object in transmit.

V1.0.7	- "TinyHELL release". optimized block allocation in dbmchunk code
	to improve database speed. vfprintf() patches for bsd. cosmetics.
	VMS port merge-in with complete VMS object transport functionality
	and RMS database interface. fix in cache code that caused rare
	cases of core-bloat. VMS code all moves to 'VMS'. Mats Lovkvist's
	reconnect to last MUD code added. fix of a few little compression
	bugs in oif.c

V1.0.6	- fixed an error in decompression code lookahead. added some
	simple statistics gathering to loaddb.

V1.0.5	- fixed a DUMB bug in new allocation code that caused a dump on
	VAXes.

V1.0.4	- re-arranged block allocator for DBM databases to fix a bug that
	trashed on Suns [realloc problem?] - code more robust. fixed bug
	in whisper. support for multiple compression tables. linted some
	bullshit that resulted from malloc() changing to a void * instead
	of a char *.

V1.0.3	- small stuff. fix for net-hang if writes block.

V1.0.2	- comments/prettification

V1.0.1	- release plus small portability changes

V1.0	- release
