Will Digital Actors Need Agents? Michael Cohen Microsoft Research WB 116, 4pm Thursday November 19 (Please note the unusual time and day) In this talk I will discuss the possibility that we will soon see virtual actors that are indistiguishable from real human actors. Most of the talk will be devoted to examining the state-of-the art in the many technologies required to make this come true. I will concentrate primarily on the work going on in the Graphics Group at Microsoft Research but will also touch on some of the relevant work going on elsewhere. In particular, work on facial modeling, character animation, and camera control will be highlighted. The talk will close with some speculation about how we will be interacting with others and with our computers in the not-too-distant future. Michael Cohen has undergraduate degrees in Art and Civil Engineering, an MS degree in Computer Graphics from Cornell and a Ph.D. degree in Computer Science from Utah. He taught at Cornell, Utah, and Princeton before accepting his current position at Microsoft. He has made contributions in many areas of graphics. His work in radiosity culminated in the publication of a book, with John Wallace, titled "Radiosity and Realistic Image Synthesis". He was recently awarded the 1998 ACM SIGGRAPH Computer Graphics Achievement Award.